The Pyro Gameplay Flowchart
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The key to playing a good pyro has always been strategy!
By gheistlich

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Posted by Shawn Handyside on January 8, 2011 · 3:12 AM 
FAILLAMENOT BADPRETTY GOODAWESOME (206 votes, average: 4.42 out of 5)
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Categories:
Charts & Graphs, PC, Playstation, Team Fortress 2, Things Are Heating Up, Valve Software, Xbox 360

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59 Responses to “The Pyro Gameplay Flowchart”

  1. TheTopHatKid on January 8th, 2011 3:24 am

    My favorite part?
    KILL IT WITH FIRE

  2. BasketGT on January 8th, 2011 3:24 am

    What game is this for? The only game I know that has a Pyro that looks like that is about trading hats so all this 'kill it with fire' and 'capturing objectives' wouldn't make sense.

  3. AuraMaster on January 8th, 2011 3:36 am

    Has anyone here seen Office Space? Milton totally follows this chart, with a few tweaks, of course.

  4. Irish_Anphibian on January 8th, 2011 3:41 am

    Of course, its when your "hudda hudda huh"-ing that the dead ringer spies getcha.

  5. TCC on January 8th, 2011 3:54 am

    actually I hardly do W+M1 at all, and I play pyro all the time

    ….

    I should though. :I

  6. Vosur on January 8th, 2011 3:58 am

    "If all else fails, use Fire." Guess the Pyro took that advice to heart.

  7. Great_King on January 8th, 2011 4:01 am

    What if it doesn't die?

  8. AubviusTroll on January 8th, 2011 4:02 am

    "Hudda Hudda Huh!" in the ancient Pyronian language roughly translates to "It's as easy as a flowchart"

  9. Nyoron on January 8th, 2011 4:11 am

    Acient Pyro flowchart says man who burns shall be killed with fire!

  10. TheLoneLemon on January 8th, 2011 4:16 am

    Solution: Burn everything

  11. Ichiinu on January 8th, 2011 4:23 am

    They forgot the part that says

    "Does it shoot a large projectile?"
    —>No: Kill it with FIRE
    —>Yes: Airblast the projectile. Is it dead yet? —> No: Kill it with FIRE

  12. Edeye on January 8th, 2011 6:57 am

    Kill all sons of b*tches
    That is my official instruction.

    Oh yeah and never let go of the fire button..

  13. EddRazzell on January 8th, 2011 8:34 am

    Nowadays you can do the general tf2 flowchart:

    Are you trading hats?

    No: Stop playing the worlds finest hat trading mmorpg.
    Yes: Carry on playing the worlds finest hat trading mmorpg.

  14. RespectfulGlove on January 8th, 2011 10:46 am

    I'm sorry to inform you all, but this only applies to a Pyro without a obligations of being a Utility Pyro, unlike myself. The definition of Utility Pyro refers to any Pyro that places Homewrecking sappers or extinguishing team-mates on fire at a higher priority rather than to kill things with fire. Of course, this could only mean that unless one is a mediocre Pyro or a back-burning one, this flowchart is quite inaccurate.

    Disregard that I will still hunt down and burn anything that touches my glove to the depths of hell and back.

  15. FrEEz on January 8th, 2011 12:08 pm

    How come I never notice this stop-playing-and-trade-hats thing? Maybe because I play on european servers o_O?

  16. Assassin Troll on January 8th, 2011 1:29 pm

    Kill it with fire is also an answer for "What do you do with witches?"

  17. DM1293 on January 8th, 2011 4:25 pm

    Is it on fire? (Yes) —> Apply Axtinguisher Until Dead
    Is it dead and a spy? (Yes) —-> Spaz out with flamethrower to make sure entire area is both on fire and the spy is dead.
    Do you have the Intel? (Yes) —-> What the hell are you doing reading this flowchart, You're obviously too skilled to play Pyro you noob. Go home and be a soldier man!

  18. Wetmang on January 8th, 2011 4:58 pm

    Heavy Flow Chart
    Does it move?
    Yes: Shoot it
    No: Shoot it
    Is it hurting your medic?
    Yes: Shoot it
    No Shoot it anyway
    Is it a scout meleeing you?
    Yes: Go Heavy Turtle and wait for Death
    No: Shoot it
    Did you just hear a spy de-cloak?
    Yes: Turn up mouse sensitivity and shoot EVERYWHERE!
    No: Shoot Everywhere
    Do you have a medic?
    Yes: Win by Default
    No: Die by Default

  19. Ichiinu on January 8th, 2011 6:57 pm

    Oh and don't forget:
    Is it far away?
    —> Yes —> Kill it with FLARE
    —> No —> Kill it with FIRE

  20. JuanACookie on January 8th, 2011 9:36 pm

    I'd imagine the spy flowchart would reach the ceiling.

    demoman would be:
    Are you demopan/demoknight/Talibanman?
    Y-charge toward whatever moves and demopan then run away while spamming grenades
    N-continue
    Are You on defense?
    Y-spam stickies
    N-spam grenades

  21. Bo Riley on January 8th, 2011 10:54 pm
  22. Vabolo on January 9th, 2011 9:41 am

    I hope this thing works

    <img src="http://img30.imageshack.us/img30/7444/spycheck.jpg&quot; alt="Image Hosted by ImageShack.us"/>

  23. Frankenstrat247 on January 9th, 2011 3:36 pm

    well at least now we know the nationality of the pyro…poor and irish

  24. EternalAzhrei on January 10th, 2011 7:53 pm

    I'd just like to point out that the unfortunate yet inevitable end of the Pyro flowchart is hide. There is no win. There is no end in sight except to hide. If you play Pyro, you can never escape until you hide. Thankfully, there's also no dead option.

    IMMORTAL PYRO!!!!! HUDDA HUDDA HUH!

  25. gheistlich on January 16th, 2011 9:32 pm

    I'm actually the guy who made this, and I have to say, that's a freaking amazing idea, and I'm adding it to the description on its dA page.
    xDDD

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