First you play card games, then you play target=”_blank”>card games on motorcycles… but after that what’s left for you to do? Recreate your favorite video game characters out of all those extra land cards, that’s what!
By Dr. Von Krakenstein [from our friends at ALBOTAS]
Posted by Shawn Handyside on October 29, 2010 · 3:22 PM |
Categories: Capcom, Card Games on Motorcycles, Castle Crashers, Contra, Konami, Mega Man, NES, Nintendo, No Caption Needed, Photo Op, Portal, Retro, Super Mario Bros, The Behemoth, The Legend of Zelda, Too Much Free Time, Under Construction, Valve Software · Leave a comment () 38 Comments |
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You might say this artwork is….
*Shades*
Magical.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
what is this. I don't even
It's sad. I can make all of those with my extra lands. All at once.
Kuriboh in my Gathering?
Those are some huge tracts of land.
Oh. They're magic cards. At first glance I thought they were stained glass windows for the Church of Falcon.
I always knew Belmont's legs were fragile…didn't expect them to be made of cards though.
A toast to whoever makes all these wonderful mosiacs! http://www.halolz.com/2010/03/16/toasty-mario/
Huzzah!
What is the one to Mega Man's above-right supposed to be?
I guess that's a good use for all of the unusable cards that you get in booster packs
I'd tap that.
I can see Link, Mario, Megaman, Simon, Bill, and the Cube.
What are the rest?
I may have to do this now with my own magic cards…. I mean WTH else am I going to do with the kajillion lands I have and don't need since you need like only 20 seriously.
Link now has a Plain sheild, Mountain shoes, and Forest robes.
Wasn't aware there was a "Card Games on Motorcycles" tag until this entry.
8-bits of awesome.
I thought it was going to be a sprite sheet of fat nerds, so I'm a little disappointed.
whats the bottom right one and the one to the left of Kuribo?
Oh, I guess someone opened the door, this happened, and is preparing a card version of walking the dinosaur
Little late to the party, aren't you?